Hanging out at SIGGRAPH
 I'm spending this week hanging out at my favorite Geek+Artist Fest:
SIGGRAPH. The folks from Weta did a great presentation today on the
work they did on Avatar. Between their fascinating simulation of
muscle dynamics for accurate skin deformations, the many ways they
used deep alpha maps & abused the immense size of their disk
farm, to the studly tricks they did with spherical
harmonics to fake out global illumination, I'm impressed. Huge
fun.
I'm spending this week hanging out at my favorite Geek+Artist Fest:
SIGGRAPH. The folks from Weta did a great presentation today on the
work they did on Avatar. Between their fascinating simulation of
muscle dynamics for accurate skin deformations, the many ways they
used deep alpha maps & abused the immense size of their disk
farm, to the studly tricks they did with spherical
harmonics to fake out global illumination, I'm impressed. Huge
fun.
| July 25, 2010 | 
