Having an unreasonable amount of fun
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For the past several months I've been having an unreasonable amount
of fun. I've been spending almost all of my time coding, with very
little time wasted on meetings and corporate rubbish. I've built a
publish/subscribe cloud repository that deals with some of the
oddities of dealing with streaming telemetry. All the usual
replication/redundancy stuff. And I've been building a rich client
for doing visualization. I'm totally in love with the
WorldWind library
from NASA. Totally solid and filled with a pile of features that
make building complex apps (almost) dead simple. I did have to do
one bit of low level hacking: their line drawing primitives work
well for a few hundred lines that don't need level-of-detail
support. I needed to handle lines with 10s of thousands of segments
with level-of-detail handling. Not hard, just fun. I've done a lot
of library work that it probably makes sense to open source
sometime.
I have actually been doing a lot of blogging, just not here on
my personal blog. You'll find it at the PacX challenge site which I
and several other folks contribute to.